Deed Cost:
Will cause the banker to tell you the amount of gold in your bank box (excluding bank checks)
Will command the banker to issue a bank check in the indicated amount (5,000 to 1,000,000 gold)
Will command the banker to add the indicated amount of gold to your backpack.
The barkeep will give a scenario hint, just like a town crier.
See the compendium article on Barkeeps on how to setup rumors.
Ship will move in the desired direction
Ship will move in the desired direction one time.
Stops the current movement of the ship.
Raises or Lowers the ships anchor allowing the ship to be drydocked.
Moves the ship slowly in that direction.
Makes the boat make the indicated turn if there is enough room.
Resumes the plotted course after stop.
Stops the current movement of the ship.
Sails directly to pin # on map, then continue on remainder of plotted course.
Asks tillerman which pin # you are heading to on map.
Sail directly to pin # on map, then stop.
Start along the charted course and continue untul finished or stopped.
This command allows the Faction Sheriff to perform his official duties, such as hiring faction guards.
If the giver has 10 or more kill points, this will transfer kill points from one faction player to another in the same faction. Giver will lose 5 kill points, receiver will gain 4 kill points. One point is lost in the transfer.
The faction Finance Minister is able to access the town finance options by speaking this out loud.
The faction Finance Commander is can send a message to all online members in his faction. There is a limit of one message per hour.
When said in sequence to a faction guard, the guard will attack members of the named faction on sight.
When said in sequence to a faction guard, the guard will follow the faction member and thus protect him.
When said in sequence to a faction guard, the guard will ignore members of the named faction
When said in sequence to a faction guard, the guard will patrol the area he is in at that moment.
When said in sequence to a faction guard, the guard will warn when members of named faction are around.
When said by the Faction Commander to a faction guard, this command will dismiss the NPC.
Any text entered after the forward slash will be sent to all online guild members.
Will remove you from your current guild. This can be used anywhere.
Commands all your pets, or the specific pet to follow you.
Commands the specific pet to drop what it is holding.
Commands the specific pet to obey the commands of another.
Commands the specific pet to guard its master.
Commands all your pets to guard their master.
Commands the specific pet attack the target.
Commands all your pets to attack the specific target.
Commands the specific pet to stay at the current location.
Commands all your pets to stay at the current location.
Commands the specified pet to cease current actions and be at ease.
Commands all your pets to cease current actions and be at ease.
Initiates a trade of the named pet with the targeted player.
Will release the named pet after a confirmation check
Will cause a hireling to respond with how much it will cost to hire him/her.
Will cause a hireling to move to a new location.
Will inform an escortable or prisoner that you will take them to their destination.
Will cause an escortable or prisoner to indicate where they wish to travel.
Will give you a prompt allowing you to dismiss your follower
Friends, co-owners and owners of a house can issue this command.
It will bring up a targeting cursor to ban and eject someone.
Friends, co-owners and owners cannot be banned.
By doing this, the person banned will be added to the banned list that is accessible from the house sign menu.
Friends, co-owners and owners of a house can issue this command.
It will bring up a targeting cursor to eject someone.
Friends and owners cannot be ejected. The targeted individual will be sent outside the house, 3 tiles from the door.
Locks an item down in your house. Only the owner and co-owners can issue this command.
Removes lockdown and/or secure status on an item. Only the owner and co-owners can issue this command.
Locks down a container in your house and makes it secure.
Only the owner and co-owners can issue this command.
The user can also choose the level of security on it.
Will place a trash barrel inside a house, at the position where you are standing.
Only the owner or co-owner can issue this command. Owners, co-owners and friends can put trash in the barrel.
After 3 minutes the trash will be deleted.
Will activate the Serpent Pillars in the sea in Britannia and teleport you to the sea in the Lost Lands.
Will activate the Serpent Pillars in the sea in the Lost Lands and teleport you to the sea in Britannia.
Will activate the teleporter in the north mage shop in Moonglow and teleport you to the mage shop in Papua.
Will activate the teleporter in the mage shop in Papua and teleport you to the north mage shop in Moonglow.
This will tell the Skara Brae ferryman to take you across the water to the mainland, or back.
This command will indicate the amount of players you have killed and if resurrecting will result in stat loss.
Will show you any goods the vendor has for sale.
Will present you with a list of items you are carrying that the vendor will purchase.
Can be used with NPC guildmasters. They will respond with the amount of money you have to pay them to join that guild. Right after that just drop the money on the NPC to join.
Can be used with NPC guildmasters. This will remove you from an NPC guild.
The NPC will give you the current server time.
The NPC will move to a nearby tile.
The NPC will provide you with a list of skills that they can train you in.
If you cannot learn anything additional in this skill, or do not meet the requirements the skill will not be listed.
The NPC will indicate the amount of gold they can accept to train you in the indicated skill.
Will bring up a targeting cursor to allow you to select an item to purchase from a player vendor.
Will open the backpack of the vendor so you can browse their goods.
Will prompt the vendor to offer to provide you with funds from your sales.
Will command the vendor to crease operations and return you his contact of work.
THis command only works if the vendor is empty and all his gold is collected.
The vendors name and payments remaining will be indicated on the contract.
Will provide you with information about a vendor you own. Simliar to double clicking on the vendor.
Will claim all of the pet(s) the stablemaster has stabled with him.
Will retrieve the specific pet from the stablemaster.
Will show you a list of the pets you currently have stabled.
Will give you a target cursor allowing you to stable a pet.