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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000004||UO Renaissance||Misc||public||2014-07-01 11:02||2014-07-02 23:28|
|Summary||0000004: Weapons are not showing the makers mark|
|Description||Weapons are defaulting to exceptional even when crafted by a smith with a crafter linked.|
|Tags||No tags attached.|
Markers marks will be added to the secondary naming aspect for weapons mixed into the details for poisoned, or faction crafted.
This is a faction weapon, it appears to be poisoned and was crafted by <player name>
It appears to be poisoned and was crafted by <player name>
It was crafted by <player name>
edited on: 2014-07-02 23:28
Resolved a problem in which the weapon durability flag was missing from the new weapon descriptors
This will resolved the problem with some magic weapons appearing as non magic.
Correctly implemented the markers mark to weapons as well should the player choose to add it.
The "new" tag will be removed from weapons that can be harvested. These weapons will only show a durability tag once they are worn, starting at slightly worn.
The extra prefix on fireworks wands has been fixed as well.
Fix will be included in patch 55.
|2014-07-01 11:02||Chris||New Issue|
|2014-07-01 11:02||Chris||Status||new => assigned|
|2014-07-01 11:02||Chris||Assigned To||=> Chris|
|2014-07-01 11:04||Chris||Note Added: 0000003|
|2014-07-01 11:04||Chris||Status||assigned => acknowledged|
|2014-07-01 23:07||Chris||Note Added: 0000004|
|2014-07-01 23:07||Chris||Status||acknowledged => resolved|
|2014-07-01 23:07||Chris||Resolution||open => fixed|
|2014-07-01 23:08||Chris||Note Edited: 0000004||View Revisions|
|2014-07-02 09:11||Chris||Note Edited: 0000004||View Revisions|
|2014-07-02 23:28||Chris||Note Edited: 0000004||View Revisions|
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