MantisBT - UO Renaissance
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0000004UO Renaissance Miscpublic2014-07-01 11:022014-07-02 23:28
Chris 
Chris 
normalminoralways
resolvedfixed 
0000004: Weapons are not showing the makers mark
Weapons are defaulting to exceptional even when crafted by a smith with a crafter linked.
No tags attached.
Issue History
2014-07-01 11:02ChrisNew Issue
2014-07-01 11:02ChrisStatusnew => assigned
2014-07-01 11:02ChrisAssigned To => Chris
2014-07-01 11:04ChrisNote Added: 0000003
2014-07-01 11:04ChrisStatusassigned => acknowledged
2014-07-01 23:07ChrisNote Added: 0000004
2014-07-01 23:07ChrisStatusacknowledged => resolved
2014-07-01 23:07ChrisResolutionopen => fixed
2014-07-01 23:08ChrisNote Edited: 0000004bug_revision_view_page.php?bugnote_id=4#r2
2014-07-02 09:11ChrisNote Edited: 0000004bug_revision_view_page.php?bugnote_id=4#r3
2014-07-02 23:28ChrisNote Edited: 0000004bug_revision_view_page.php?bugnote_id=4#r4

Notes
(0000003)
Chris   
2014-07-01 11:04   
Markers marks will be added to the secondary naming aspect for weapons mixed into the details for poisoned, or faction crafted.

This is a faction weapon, it appears to be poisoned and was crafted by <player name>

It appears to be poisoned and was crafted by <player name>

It was crafted by <player name>
(0000004)
Chris   
2014-07-01 23:07   
(edited on: 2014-07-02 23:28)
Resolved a problem in which the weapon durability flag was missing from the new weapon descriptors
This will resolved the problem with some magic weapons appearing as non magic.
Correctly implemented the markers mark to weapons as well should the player choose to add it.

The "new" tag will be removed from weapons that can be harvested. These weapons will only show a durability tag once they are worn, starting at slightly worn.

The extra prefix on fireworks wands has been fixed as well.

Fix will be included in patch 55.